
Standup Weapon Disruption Burst Projector AOE weapon disruption module. Standup Warp Disruption Burst Projector AOE warp disruption module. Standup Target Illumination Burst Projector AOE target painting module. Standup Stasis Webification Burst Projector AOE stasis webifier module. Standup Sensor Dampening Burst Projector AOE sensor dampening module Standup Energy Neutralization Burst Projector AOE energy neutralizing module. Limited to one module of this type per structure. Can jam targets in a 10 km area for 40 seconds. Standup ECM Jammer Burst Projector AOE jamming module.

The module has 30 second cycles and 60 second reactivation delay so it can not be used constantly. This module has an incredible range and is capable of disrupting all ships. Standup Focused Warp Disruptor powerful propulsion jamming system that will interfere with a target ship's navigation computer, disabling warping and jumping. Unlike its ship counterpart, it can not be scripted. This module applies to both turrets and missiles simultaneously. Standup Weapon Disruptor disrupts the weapons of a target. Comes in normal size for subcapitals and XL size for capitals. Standup Heavy Energy Neutralizer drains the capacitor of a target. Standup Target Painter blooms the signature of one target. Unlike the ship counterpart, this module can not be scripted. Standup Remote Sensor Dampener damps one target. Can be scripted for any of the sensor types. Standup Variable Spectrum ECM jams one target. Standup Missile Guidance Enhancer improves missile application and range. Standup Ballistic Control System increases missile damage and rate of fire. Limited to one module of this type per structure and can not be fitted in high-security space.

It will hit multiple targets near its firing area and deal 4 million omni damage to them.Ĭan be fitted to Keepstar structures only. Standup Arcing Vorton Projector is a structure doomsday weapon. Standup Point Defense Battery AOE weapon that deals damage to everyone in its area. Can be fitted to large and XL structures only, and can not be used in high-security space. Standup Guided Bomb Launcher fires an area of effect bomb that will deal damage to all ships in 30 km radius. Good against subcapital ships but not strong enough for capital ships. Standup Multirole Missile Launcher fires anti-subcapital missiles. Good against capital ships but struggles to apply damage to subcapital ships. Standup Anticapital Missile Launcher fires anti-capital missiles. Other modules for upwell structure will not consume fuel. Standup Reprocessing Facility enables reprocesing & Compression (not for Moon-Ores). Can be used only if the structure is anchored on the moon mining beacon. Standup Moon Drill allows the structure to mine ore from a moon. Standup Hybrid Reactor enables composite reactions. Standup Composite Reactor enables copmposite reactions that turn moon goo into T2 components. Due to CONCORD health and safety regulations, this service module may not be used within high security space.

These are used for booster manufacturing.Ĭan be fitted to refineries only. Standup Biochemical Reactor enables refining of cytoserocing and mykoserocin gases.
#Eve online invention upgrade#
This makes it possible to seamlessly upgrade from one to the other. Standup Research Lab enables ME research, TE research, and copying jobs.īoth the normal and Hyasyoda research labs can be installed simultaneously.

Standup Invention Lab enables running invention jobs. Requires Supercapital Construction Facilities sovereignty upgrade. Standup Supercapital Shipyard enables manufacturing of supercapital ships.Ĭan only be fitted on the Sotiyo engineering complex. Standup Capital Shipyard enables manufacturing of capital ships in the structure.Ĭan be fitted to large and XL structures only. Standup Manufacturing Plant enables manufacturing of everything except capital and supercapital ships. Can only be installed in L or XL Structures other than Refineries. Contracts and direct trades can be used even without this service module. Standup Market Hub is required for using market in the structure. Standup Cloning Center is required for using cloning services in the structure. The "Service Module Cycle Fuel Need" listed in the in game info is the hourly fuel usage. The service modules will consume fuel constantly and if no fuel is available they will go offline. Structure service modules extend the available services of the structure.
#Eve online invention full#
To get the full benefits of a structure it needs to be fitted with various modules. An unfitted structure offers only the most basic services and can do nothing to defend itself.
